Choosing the best survivor in ETERNITY—the fast-paced 1v11 asymmetrical Roblox horror game by Rampage_Works—comes down to survivability, self-sustain, and team utility. In community survivor rankings tested by competitive creator Callum, Evan currently claims the sole S-tier spot due to unmatched teamwide healing, while versatile kit users like Cassidy, Charlie, Henry, and Phone Guy dominate A tier.

Because ETERNITY relies heavily on mobility mechanics like ledge grabs and wall hops across large maps, individual survivability and escape potential heavily dictate where each character lands.

Eternity Survivor Tier List Overview

This comparative ranking compiles survivor performance evaluations from player testing, ranking the primary cast from top tier down to situational picks.

TierSurvivorPrimary RoleKey StrengthsMain Weaknesses
S TierEvanSupport / HealerFull-team passive heal; flashlight heals 10 HP on killer hitPrimary target for killers; weak solo combat
A TierCassidyKiter / StallerTorment slows killer; 15-second Rift time waste in LMSPushback strength is low; requires high stamina control
A TierCharlieSupport / Anti-LoopExtra hit buffer; deployable gift boxes provide stealthy anti-loopNot quite as pure of a team healer as Evan
A TierHenrySentinelBlock restores 5 HP when struck; strike scales with useHigh wind-up damage vulnerability; lacks true self-heal
A TierPhone GuyPunisher / SentinelHigh punish potential; can achieve highest health after 2 stunsNeeds killer mistakes; requires high ground for self-heal
B TierNight GuardEscape / RunnerOvertime buffs nearby teammates; mask and pizza utilityLong ability wind-ups mid-chase; killers have direct counters
C TierMichaelDisruptorShocker slow and range buffs; self-shock escapeRemoved self-shock healing; shockers emit distinct audio cues

S Tier: The Meta Healer

Evan

Evan stands as the only dedicated team healer in the game, putting him at the top of competitive survivor viability. With a single button press, Evan can passively restore surrounding teammates up to maximum health, drastically shortening chase recovery phases across the team.

In past updates, Evan gained an extra buff allowing his flashlight to heal himself for 10 HP whenever he successfully strikes the anomaly. His primary drawback is that experienced killers will almost always target Evan first to shut down team sustain before entering Last Man Standing (LMS).

A Tier: Elite Kit Utility and Anti-Chase

Cassidy

Cassidy brings exceptional personal survival tools that allow high-stamina players to loop killers for 45 seconds or longer. Her Torment ability grants her a temporary speed boost and damage reduction while inflicting a slight slow on the pursuing killer.

During Last Man Standing scenarios, Cassidy can activate her Rift ability to burn roughly 15 seconds of the anomaly's clock—an advantage that works against almost every killer except a speeding, invisible Foxy. Her low-level passive pushback is relatively weak, but her stalling potential remains top-tier.

Charlie

Added as a newer support survivor, Charlie provides reliable anti-loop options without sacrificing personal survivability. Her kit grants an extra hit buffer, making her far more durable in close encounters than baseline support characters.

Charlie's gift boxes act as reliable traps that cannot be easily scouted by killers when placed properly around corners. While she lacks Evan's outright burst healing, her defensive utility secures her position near the top of A tier.

Henry

Henry functions as the game's ultimate sentinel, relying on tight defensive timing rather than passive regeneration. When Henry times his block correctly against an incoming hit, he restores 5 HP on impact. Furthermore, his strike ability scales in power the more frequently it connects.

However, Henry suffers from extreme vulnerability during wind-ups; taking a hit during a high wind-up can apply an 0.8 multiplier that inflicts roughly 40 damage from a single M1 attack. Henry players must rely on scattered map cupcakes or blocking hits to recover missing health.

Phone Guy

Phone Guy is built to severely punish killers who miss gap-closers or dive attacks. Hitting two successful stuns grants Phone Guy the highest effective health pool among the survivor cast.

He features a vengeance charge stun and a situational self-heal that can restore 15 to 20 HP for free if he manages to disengage to high ground. Against inexperienced or aggressive killers, Phone Guy can completely flip chase momentum.

B Tier: Situational Team Play

Night Guard

Night Guard sits in high B tier following balance updates that expanded his Overtime speed ability to affect nearby teammates. Despite this buff, Night Guard struggles to provide consistent squad value because Overtime is primarily used for individual escapes.

Two of Night Guard's abilities require wind-ups, making them dangerous to trigger in active pursuit. Additionally, almost every anomaly features a direct answer to Overtime, such as Boogie's scream, Springtrap's seek, Freddy's phase, or Foxy's dive.

C Tier: Limited Survivability

Michael

Michael occupies C tier due to significant nerfs that completely removed his self-shock healing mechanic. While his shockers received adjustments to their slow duration and deployment range, their high audio cues allow anomalies to hear and clear them easily.

Certain killers, such as Springtrap and Freddy, can directly neutralize Michael's deployable shockers. Without an allied Evan nearby or access to external healing items, Michael struggles to survive once knocked to low health.

New Survivor Addition: Axiom

The October 4, 2026 Blue Broadcasts update introduced Axiom, the sixth survivor added to ETERNITY and a robotic sibling to Vone. Axiom has not yet been placed on standardized creator tier lists, but official wiki documentation confirms his baseline stats and kit:

  • Health: 85
  • Stamina: 125
  • Class: Generalist

Axiom relies on three core abilities designed for vertical vantage points and team support:

  1. Medkit Place (Keybind Q, 35-second cooldown): Throws out a medkit that survivors—including Axiom himself—can pick up to heal health. The medkit can be collected twice before it disappears, but receiving any damage completely interrupts the heal.
  2. Glide (Keybind E, 37-second cooldown): Axiom glides for roughly 9 seconds with increased movement speed and reduced falling speed. Taking any hit or triggering natural fall damage instantly cancels the glide.
  3. Boost Swing (Keybind R, 27-second cooldown): Axiom boosts forward and swings his board, granting a speed boost to hit survivors and heavy knockback against anomalies. In Last Man Standing, the speed boost applies to Axiom, and the swing can break teapots or push anomalies off map edges.

Essential Survivor Movement Mechanics

Navigating maps effectively in ETERNITY requires mastering the movement system rather than running in straight lines:

  • Wall Hopping: Approach a vertical wall surface and press jump twice. This launches your survivor in the direction you are facing, helping break line of sight.
  • Ledge Grabbing: Approach an elevated ledge and double-jump to climb onto high spots that standard jumps cannot reach.
  • Chase Speed: Both survivors and anomalies receive tuned-up base movement speeds during active chases. In Last Man Standing, the Chase state remains active for the rest of the match.

Frequently Asked Questions

Which survivor has the highest healing output in ETERNITY?

Evan is the strongest healer in the game. He can passively restore all surrounding survivors back to full health and heals himself for 10 HP whenever his flashlight connects with an anomaly.

Can Henry heal himself without teammates?

Henry cannot passively heal himself, but successfully timing his block against an anomaly's attack restores 5 HP. Henry can also consume cupcakes placed across the map to recover health.

Why is Michael ranked low on survivor tier lists?

Michael lost his self-shock healing in recent balance updates. His shocker traps also emit distinct audio cues and can be destroyed or bypassed by killer abilities from characters like Freddy and Springtrap.

How does Axiom's Medkit Place work?

Axiom drops a stationary medkit with a 35-second cooldown that can be collected up to two times total by survivors or Axiom. Any damage taken while collecting the medkit immediately interrupts the healing effect.