In the fast-paced asymmetrical Roblox survival game ETERNITY (developed by Rampage_Works), King Bloxxer is a Sentinel-class survivor variant for MrDoomBringer. Equipped with a melee blade, a deployable trap, and a single-shot crossbow, King Bloxxer trades MrDoomBringer's traditional defensive parry for objective lockdown and high-precision ranged stuns.
Originally featured as a skin before being converted into a distinct variant in BETA 1, King Bloxxer originates from the Roblox game Bloxxed by Juzt. In Eternity lore, his real name is Liam, an arrogant king who mutilated his own brother into King Drakoball, a talking meatball bearing a Drakobloxxer face.
King Bloxxer Stats and Appearance
King Bloxxer sports a classic yellow Robloxian head with a wide smile, wearing a crown, a red cape, black limbs, and a red torso emblazoned with the classic Bloxxer graphic. According to documentation on the Eternity Wiki, his baseline survivor stats are:
- Class / Playstyle: Sentinel / Trapper
- Health: 120
- Stamina: 155
- Base Character: MrDoomBringer variant
Moveset and Ability Overview
King Bloxxer utilizes a four-skill kit designed to delay and punish chasing anomalies. Below is the complete ability breakdown based on community wiki records and in-game data:
| Ability | Default Keybind | Cooldown | Cash Awarded | Stun Duration | Mechanical Effect |
|---|---|---|---|---|---|
| Sword Fight | Q | 24s | $8 | 3.4 seconds | Swings a sword to strike and stun an anomaly on contact. |
| Place Killbot | E | 20s | $8 | Radius Stun | Places 1 explosive trap that detonates after a 1–2s tick when an anomaly nears. |
| Crossbow | R | 2s | $0 (Placeholder) | Extended Stun | Fires a single projectile with no area-of-effect and a tight hitbox. |
| Load Arrow | T | 18s | $0 (Placeholder) | None | Rapidly reloads 1 bolt into the crossbow. |
Detailed Ability Mechanics and Strategy
Sword Fight
Sword Fight acts similarly to MrDoomBringer's Banhammer attack, dealing a clean 3.4-second stun upon connecting with the killer anomaly. However, King Bloxxer does not possess MrDoomBringer's parry mechanic. Players cannot rely on defensive parry trades, meaning Sword Fight should be reserved strictly for interrupting chases or peeling for teammates in close quarters.
Place Killbot
King Bloxxer deploys a single Killbot on the ground to act as an area-denial trap. When an anomaly enters proximity, the Killbot ticks for roughly 1 to 2 seconds before detonating in a localized radius stun.
Key rules documented for the Killbot include:
- Strict limit of one trap: You can only maintain one active Killbot at a time. Deploying a second Killbot instantly triggers the explosion of your previously placed trap.
- Choke placement: Place Killbots around tight turns or narrow corridors where killers cannot bypass them using evasive mobility skills such as Overdrive, Spike, or Malware.
- Synergy with EverythingFroze: A friendly EverythingFroze can upgrade your placed Killbot. When a teammate upgrades your trap, do not place another Killbot, as doing so will immediately sacrifice the upgraded installation.
Crossbow and Load Arrow
The Crossbow serves as King Bloxxer's signature long-range tool, substituting for MrDoomBringer's rocket launcher. Unlike the rocket launcher, the Crossbow has zero splash damage (AoE), features a significantly smaller projectile hitbox, and holds one less shot, giving the player only a single projectile before requiring a reload.
In exchange, a successful hit inflicts a noticeably longer stun than the standard rocket launcher. To sustain fire, Load Arrow must be used to reload the weapon on an 18-second cooldown. While 18 seconds is substantial, community notes confirm that King Bloxxer's reload animation executes much faster than MrDoomBringer's heavy reload, allowing players to reload while maintaining running distance during chases.
Gameplay Considerations and Player Observations
Player gameplay footage highlights the steep execution barrier of King Bloxxer's kit. Because the Crossbow projectile hitbox is exceptionally narrow and does not explode on terrain, landing shots on erratically moving anomalies can be difficult in practical matches. Missing your single arrow leaves you vulnerable until Load Arrow cools down.
Wiki guidance and match testing suggest reserving Crossbow shots for specific moments:
- When an anomaly stands still, vaults, or remains locked in an animation.
- When an anomaly is caught by your Killbot's detonation stun, guaranteeing a follow-up hit.
- When facing large-bodied anomalies like Xenomorph, whose larger model makes landing the narrow projectile hitbox far more consistent.
Frequently Asked Questions
Can King Bloxxer place multiple Killbots at once?
No. King Bloxxer is restricted to a maximum of one Killbot on the map. Activating Place Killbot while one is already deployed will immediately detonate the existing trap.
Does King Bloxxer have a parry like MrDoomBringer?
No. While King Bloxxer is a MrDoomBringer variant, he loses the parry ability in exchange for his ranged crossbow kit and trap mechanics.
Where does King Bloxxer come from?
King Bloxxer originates from the game Bloxxed created by developer Juzt. He was added to Eternity as a skin for MrDoomBringer before being converted into a distinct playable variant in BETA 1.











